Jos is a video game level designer who works at BioWare and is currently working on their new game, Anthem. After spending the day building levels at his day job, he likes to kick his feet up and relax in the off hours by making is own levels at home.
Welcome to the third edition of the Doggy Bag! In March, we read and watched and listened to some pretty neat things! Read on below to find out what we took home with us after another month full of pop culture meals.
Oh wow, I can’t believe it’s already been a month (note: it hasn’t) since we last put one of these out? Well good news, readers, the nextest and freshest edition of the Doggy Baggy is ready for your perusal!
Curious as to what left us thinking or wanting for more this past February? Look no further, than just below this hastily written intro to find out!
Lists are a frequent occurrence on the internet - whether it be a best of, worst of, favorite this, or coolest that - and here at Fifty Bad Names we wanted to get in on the action. And so, in maintaining our tradition of naming things badly, we created The Doggy Bag.
Bryce Duzan is a queer writer and game designer. Previously, he’s made the Twine games Summonr and In Darkness, Dreaming, as well as the small tabletop game Plight of the Cursed. He values telling queer stories that lie off the beaten path.I had the chance to talk with him about his latest game demo, Who We Are Now.
We were lucky enough to be able to cover the Edmonton Comic & Entertainment Expo again this year, and wanted to take the opportunity to test out a new feature for our website - the Fast4! Basically, this entailed of us wandering around the 'Artist Alley' portion of the Expo Hall until we were stopped in our tracks by a table full of awesome. Then, we put the cool folks behind the tables on the spot, and asked them the same four questions. Here are the results!
Chris Makris of Wild Rose Games is a video game designer based in Brooklyn, New York. Chris got his start studying visual communications (graphic design and illustration) at the Alberta College of Art and Design, after which he spent several years developing graphics for Nintendo DS and Mobile products at Powerhead Games, including such IGF nominated titles as ASYNC CORP and GLOW ARTISAN. Chris also teaches visual design for games part-time at the NYU Game Center.
Keezy Young is a freelance illustrator and comic artist who has an affinity for creating stories and images about fantasy and queer experiences. While her us of vibrant colours might be what first catches your attention, the way she brings her characters to life is what will keep you reading.